IGN Is Bringing the Neverwinter Vault Back, Apparently
IGN’s Peer Schneider, and IGN’s Neverwinter Nights wiki, inform us that the Neverwinter Vault should be coming back online…at some point.
IGN’s Peer Schneider, and IGN’s Neverwinter Nights wiki, inform us that the Neverwinter Vault should be coming back online…at some point.
Kotaku takes a look at bizarre foods in various RPGs, and discusses (briefly) the party’s utter life-and-death reliance on food in Ultima 3.
Translating Ultima 6 to languages other than English seems to be a thing these days. This project aims to translate the game to Italian.
The Digital Antiquarian takes a look at Origin Systems’ move to New England and the context in which Ultima 4 was created.
Let that sink in: a remake of the Ultima Underworld demo, the first level of the Stygian Abyss, using Unreal Engine 4. With VR support.
Today, Paul Neurath announced that he has formed a new studio, OtherSide Entertainment, who’s first game will be a return to the Underworld series! Neurath is a big name in the game industry, as...
Sir John has released the first version of his German translation patch for Ultima 6. While not complete, it features translated game graphics, books, item names…and a fully translated introduction sequence.
IGN has shuttered their once-excellent Neverwinter Vault, formerly a home to all manner of mods and mod-making content for Neverwinter Nights and its sequel.
Goldenflame Dragon has released a concept image of the cloth map for The Dark Unknown.
Rustic Dragon found a most fitting way to divest himself of the rare Infinity Rune, which he acquired at great cost.