The Wing Commander CIC Turns 20
The principle fan site for that other well-known series of games Origin Systems produced celebrates a significant milestone.
The principle fan site for that other well-known series of games Origin Systems produced celebrates a significant milestone.
The Texas Story Project brings us a short interview with Portalarium’s Richard Garriott about his career in gaming.
Enrico Ricciardi — you may recall his Ultima-themed girly calendar from some years ago — has posted an exciting update in the Ultima Dragons group on Facebook: As I had previously communicated to you, I am helping...
Always nice to see modern gaming publications acknowledge the profound impact Origin Systems had — and continues to have — on the gaming industry.
K.G. Orphanides has published a long interview with Joe Garrity, he of Origin Museum fame, on Rock, Paper, Shotgun.
Quest chains and narrative storylines are commonplace in MMORPGs now, but do the inclusion of these elements break the group play experience? Also, Shroud of the Avatar is slated, possibly, for launch this March.
In which we explore headcanon, what-if scenarios about Sosarian and Britannia history, and even where some Ultima games themselves took canon in a different direction.
A previously unpublished 2014 interview with Richard Garriott, in which he discusses Ultima 9, Ultima X, Shroud of the Avatar, and other things besides.
David L. Craddock’s new book — Break Out: How the Apple II Launched the PC Gaming Revolution — contains a number of stories about Richard Garriott and Origin Systems. Here are three of them.
Gamespot talks to Richard Garriott and Warren Spector about their mentorship of key players at Arkane Studios.