Shroud of the Avatar: Sample Town, For Scale
A video showing off a typical town in Shroud of the Avatar, giving us a sense of its size.
A video showing off a typical town in Shroud of the Avatar, giving us a sense of its size.
The weekly round-up of news related to Bethesda Game Studios and their excellent RPG series, The Elder Scrolls. And any other titles they might be working on.
In a lengthy letter published on the Potalarium webiste, Richard Garriott has clarified what he meant in his recent remarks to PC Gamer.
Portalarium have released another update to the Shroud of the Avatar Kickstarter campaign, showcasing some new concept art and explaining how technology factors into the game’s story and world.
A real grab-bag of links this week. Hey, did you know that Supergiant Games’ Greg Kasavin is an Ultima Dragon?
Richard Garriott made some remarks about modern game designers to PC Gamer that have landed him in a bit of hot water.
Another charming interview between two great Ultima personalities.
On Commodore 64s, Ultima, and other things.
Paul Izod at Zero 1 Gaming has continued his retrospective look at the Ultima games, this time looking at Ultima 4.