“Exult” 1.8 Released for Windows, Android, and macOS to Celebrate “Ultima 7’s” Thirtieth Anniversary
Over the Easter weekend, it just so happened that the thirtieth anniversary of the release of Ultima 7: The Black Gate came and went; the game was initially released on April 16, 1992. More on that — and on Easter — in the days to come.
Dominus, of the Exult team, decided to celebrate this milestone with an update to the venerable cross-platform engine for Ultima 7 and its sequel that he has been maintaining for many years now. Per the news update posted to the Exult site:
30 years ago Origin released Ultima VII – The Black Gate and many still hold this game in a very high regard. We certainly do!
Instead of waiting another decade this is the perfect opportunity to release our next version. Because of the measures we took to eliminate weird crashes it was important to make a new release available.
By default we will now play the extended intro of Serpent Isle, that we restored from an old recording of it. It was cut and slimmed down for the release of Ultima VII’s Part 2 to conserve precious floppy disk space. A shout out to Denis Loubet for creating this masterpiece.
Two important things were always missing from Exult in regards to the Black Gate:
The sound effects in the intro and the congratulations screen! Both are now present!
Currently we are in the process of merging Ken Cecka’s fork of Exult for Android (*). While this is not yet finished, Ken created a 1.8 version based on our release code.
You can find the Android, Windows and macOS releases on our download page (**).
Please play with it and tell us of any problem you encounter using the forum or bug tracker.
For now, you’ll have to grab the downloads — the Windows and macOS installers, as well as the Android APK — from the official Exult download page; I’ll update the project entry soon. There’s also a list of changes that have been made to the engine since the 1.6 release, which was the last “stable” release (1.7 never having had a “stable” release, or a release that was labelled as such):
A brief list of the most important changes in Exult since v1.6:
– Windows builds are by default 64bit
– Exult Studio modernized by porting it to GTK+ 3 (thanks Dragon Baroque)
– Exult Studio now offered as a download for macOS
– Exult shows the proper ending screen for BG (you have beaten Ultima VII in nn days…)
– Sound effects in the BG intro were missing
– Extended intro for SI implemented
– More crashes eliminated caused by cached out objects
– “Gumps pause game” no longer delays usecode events
– Smooth virtual joystick movement on iOS
– iOS shows the mouse cursor when a real mouse device is used
– Screenshots will now be saved in the PNG format
– Status bars can now also be vertical on both sides of the screen
– Updated Windows installer to download and install the audio packs and our mods
– Our options have been reordered
And yes, if you’re on the iOS TestFlight channel for Exult, you’ll have also noticed that the version there updated to 1.8 over the weekend.
I don’t have any other special Ultima 7-related content lined up for this anniversary, unfortunately, but there is a selection of Ultima 7-related content (design documents, magazine previews, etc.) available over on The Origin Gallery.