“OpenArthurianX6”: Milestone 8 Means a Source Code Release

Big news from Slashing Dragon: alongside the eighth milestone release of the OpenArthurianX6 engine (now at version 0.10 — that’s to be interpreted as zero-point-ten, not zero-point-one with added precision — he has also decided to make the engine’s source code available:

Along with small fixes, this new version (0.10) includes the following:

– Allow ending Combat using C while in combat mode (and no dangerous enemies nearby)
– NPC Schedules! they will hop from location to location (including opening doors when needed), and sleep during the night somewhere.
– Added two test NPCs to Iolo’s hut (Corvus and Calista) and a test schedule for them.
– Line of sight reduced based on time of the day.
– Atmospheric color based on time of the day
– Sleeping mobs won’t talk, and will wake up when attacked.
– Neutral mobs will now flee when attacked.

Furthermore, I decided to release the source code of the game at this point! it was initially planned to be done on v1.0, but I figured it has been long enough to put it out there for people to start toying around with it. You are welcome to take a look at the github repo!

You can grab the latest milestone demo from the project website.