Shroud of the Avatar – Update of the Avatar #268

Greetings Friends! Here’s what we have for you in this week’s edition of Update of the Avatar:


Play Release 51 Now!

Release 51 launched February 22, with new content to explore, including:

  • Framerate Improvements
  • Scene Rebuilds: South Fetid Swamp, South Midmaer Way
  • Lost Vale
  • Story Polish
  • More Side Quests
  • Player Vendor Customization (Cash Registers, Shopkeepers)
  • Skill Specialization
  • New Recipes & Patterns
  • More Virtue Armor
  • Combat Balance (Rage Effects, Armor Set Bonuses)
  • New Bears
  • New Harvestable Trees
  • New Decorations (Elven Guard Tower, Ornate Dual Wax Cylinder Phonograph)
  • R49 Telethon Items
  • R50 QA Testing Incentive Winners

…and much more!

Check out the Release 51 Instructions update for detailed information about all the new content.

 

Release 51 Player Instructions

Release 51 Known Issues

 


The Making of South Midmaer Way (cont.)

South Midmaer Way is a Tier 2 scene located in the very center of the Midmaer region. It used to be the location of a thriving city with lovely canals on the shore of a large lake in an otherwise arid region. The city grew rich on trade through the area as it sat astride the main road. The rulers of the city built tombs to themselves amongst the cliffs and hid their treasures in them, defended by traps of course! However the lake dried up and the town was abandoned. Now opportunistic Satyrs have set up a bazaar in the ruins and Plunderers raid the tombs.

[From a A Dev+ Forum Post by Chris “Sea Wolf” Wolf]

Hey folks, I have a few more updated screenshots to share! Enjoy!

Entrance to the Tomb of the Child King

The Tomb of the Child King

Plunderer Airship

Satyr Living Quarters

The Docks

Chris Wolf
Level Designer