Monthly Archive: March 2017
New Ultima Fan Project: Omega
An “Ultima-like” game that is being created as part of an attempt to learn more about the Unity game engine.
Spam Spam Spam Humbug: Episode 74 – Breath of the False Prophet
In which we discuss The Legend of Zelda: Breath of the Wild and how it hearkens back, in its own way, to Ultima 6.
The OpenMW Team Is Making an Ultima IX: Redemption “Libre Edition”
The OpenMW team are trying to create a sanitized version of the Ultima IX: Redemption data files, free of any Bethesda IP or copyrighted assets.
Byte-Sized Virtue: Season 4, Episode 2 – It’s the Little Details
Paradoxically, it’s often easier to be virtuous when it comes to the big things, and much more difficult to be virtuous in the little, private details.
Nightdive Studios’ System Shock Remake Switches to Unreal Engine
Nightdive Studios have dropped Unity in favour of Unreal in their ongoing efforts to produce a modern remake of System Shock.
How Ultima 6 Taught Warren Spector That Improvised Gameplay Was “Magical”
Warren Spector shares a story from Ultima 6, the “magical” moment he was sold on the power of immersive gameplay.
The Dark Unknown: Post-Bash Demo Report (and Bug Fixes)
Goldenflame Dragon showed off a demo of The Dark Unknown at the Ultima Dragons 25th Anniversary Bash.
If You’re Curious Where to Find Photos and Videos From the Ultima Dragons 25th Anniversary Bash… (Re-Updated!)
There have been a few photos and videos from the 25th Anniversary Bash uploaded in various places.
Shroud of the Avatar – Update of the Avatar #218
Shroud of the Avatar – Update of the Avatar #218 – Kobald Weapons and More!