New Gallery: Richard Garriott’s Hand-Written Ultima 1 Debugging Notes
Source code for Ultima 1, printed out on tractor feed paper, with hand-written debugging notes.
Source code for Ultima 1, printed out on tractor feed paper, with hand-written debugging notes.
We’ve been discussing the virtue of Justice during Advent. What does Christmas have to do with Justice?
Letters sent to Origin Systems and EA by Donald Glinkie, the most perpetually irate Ultima fan who ever lived.
The last update from the Underworld Ascendant team for 2015 brings news of the first prototype of the game being made available to more backers, and also discusses how combat will be implemented.
Various letters that Richard Garriott has received since developing Akalabeth.
The Spam Spam Spam Humbug team offer up their rankings of the Ultima games, and discuss why they like (or dislike) each one.
Shroud of the Avatar – Update of the Avatar #156 – Upcoming Release Schedule, Happy Holidays, QBall’s Dye System Update, and MORE!
A Dungeons & Dragons character sheet, on which Richard Garriott created the character called Shamino.
Download a high-resolution scan of Helen Garriott’s original concept for the Ultima 3 box art.
The Nuvie team have been hard at work adding SDL2 support to their engine.