EA Confirms It Is Building an Assassin’s Creed-Style Game
Jade Raymond’s new studio, EA Motive, is now known to be working on an open-world action game (the genre typified by the Assassin’s Creed series):
When the publisher announced the new hire back in July, it revealed that the new studio will work with Visceral on Amy Hennig’s Star Wars game, which we know virtually nothing about. Motive’s future, however, is in the action adventure genre, a genre EA has yet to have a strong product in.
“We’ve never really operated in the largest genre of gaming, and that’s the action genre,” Blake Jorgensen, EA CFO said at the UBS Global Technology Conference.
“That’s the Assassin’s Creed-style games; more open-world, more single-play versus multiplayer. It’s not been an area that we’ve operated in. We recently hired Jade Raymond, who was behind the Assassin’s Creed franchise for Ubisoft and she will be building an action genre for us through a studio we’re building out in Montreal right now. So a lot of excitement around the action genre.”
Oh, and there’s this important detail as well:
Whatever it is, it’s going to be a new IP…
So I guess that means that they didn’t go for this humble suggestion.