Ultima IX Redemption: (Brief) Update

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Corv has posted an update to the Titans of Ether website, in which he briefly reassures us that development of Ultima IX: Redemption will not be significantly impacted by OpenMW’s transition to OpenSceneGraph:

As you may have read openMW is changing engines from Ogre 2.0 to OpenSceneGraph. This does not affect us in any way… well beside that the engine will run a bit faster.

He also highlights that, to date, nobody has yet submitted fan fiction for inclusion in Redemption as book and scroll text.

He also mentions Underworld Ascendant, and urges support for same. And it would appear that he has been mightily impressed by Divinity: Original Sin as well; he even goes so far as to note that had the game been available sooner, he would have considered it for use as the basis for Redemption. Which, I think, is high praise indeed.