Paul Neurath: “…the DNA of Underworld was looking way forward, and that DNA is alive and well.”
Rock, Paper, Shotgun catches up with Paul Neurath for a chat about Underworld Ascendant: “In the original Ultima Underworld, we were frustrated that we couldn’t render a full screen. Now, the platform is so powerful that we can concentrate on what we’re doing with it rather than putting effort into the most basic things.”