OpenMW: Version 0.33 Released
The OpenMW team have released version 0.33 of their open-source re-implementation of the Morrowind engine:
We are moving closer and closer to our vaunted “1.0” release, and as such, the list of unimplemented features has run excitingly low. This release brings almost 100 fixes, as well as many exciting advancements for OpenCS. Stay tuned!
Major changes in this version of the engine include the implementation of death and level-up music, spellcasting for non-bipeds, the reddish “pain” effect, and some console targeting functions. Numerous bugs have also been squashed, of course.