Oh Hey…Baldur’s Gate: Enhanced Edition is Available on iPhone Now
So I guess I need to free up about 2 GB of storage on my iPhone:
What’s New in Version 1.3
– Added support for iPhone
– Added “Font Size” to Graphics Options (changing this during play will empty the combat log)
– While viewing a mage’s Spellbook screen, players can now switch to a priest character and the game will immediately switch to the Priest Spells screen (and vice versa)
– Spell scrolls that can be written into a spellbook for the current character now display a green-tinted overlay
– Non-friendly NPCs that are Blinded will no longer stand still; they will wander aimlessly until they are close enough to see someone worth attacking
– Drizzt is now properly equipped with his scimitars, and has been recolored to match his description in the books
– All golems in the game now possess appropriate immunities to Poison, Charm, Hold, Fear, Sleep, and Backstab
– Luck spell no longer erases character’s weapon proficiencies
– Improvements to Chinese, Korean, Japanese, Polish, and Turkish languages
– Hundreds of general gameplay improvements
Granted, I’m not the biggest Baldur’s Gate (or Infinity Engine) fan, but I am a big proponent of iPhone gaming…and this would be an excuse to get familiar with the control scheme and interface that Overhaul Games have devised for the mobile ports of their Enhanced Edition remakes. Because when Icewind Dale gets re-released, you know I’ll want to play the heck out of that.
Thought: Isn’t it high time EA contracted out proper mobile ports of the Ultima games to a developer like Overhaul Games, rather than relying on some silly Commodore 64 emulation engine?
(Hat tip: TouchArcade)