Daily Archive: July 12, 2013
The latest update to Ultima Forever: Quest for the Avatar hit iTunes this evening. Following the last update, I argued that the freemium pricing could use an adjustment; that adjustment was actually made back...
The weekly round-up of news pertaining to former Interplay developers and their various new projects.
Joseph Propati has very nearly completed his board game adaptation of Ultima 1.
Mythic have concluded their week-long look at the Virtue of Honor with an examination of its antithesis: Shame.
Way out in Australia’s Victoria state, there’s a little town called Ultima.
Spoofs of movie posters, modified to have an Ultima-esque theme.
Goldenflame Dragon reports that inventory items in his Ultima-inspired, tile-based online RPG are now useable.
EA has closed Phenomic, the German studio that developed Lord of Ultima.