Ultima Forever Release Order: iOS, Android…and Then PC
In response to a direct question about the matter on Twitter, Mythic let slip the planned release order for Ultima Forever. Obviously, with the game in soft launch now, iOS is the first platform they’ll be targeting. But after that…
@KeylnFFXI Android will be later this year. We'll re-open the PC files once the Android is in a good place.
— Ultima Forever (@UltimaForever) June 13, 2013
So, there’s that. This could, I would speculate, push the PC release date into 2014, which is unfortunate. But I imagine the reciprocal situation (releasing for PC, to the neglect of Android, after first launching for iOS) would make for even worse optics.
Sergorn posted a link to a Joystiq article on the UDIC Facebook page:
http://www.joystiq.com/2013/06/14/ultima-forever-drops-most-freenium-prices-after-canadian-beta/
I’ve posted comments about it in the Mythic forums, but thought you all might have opinions to express here.
I had an opportunity to take a look at the changes, at least with respect to equipment costs. They’re pretty significant.
Didn’t check out the new chest costs, though. Forgot about that.
Is it a patch update, or an iTunes update? I’m not sure everyone will get an iTunes update notification, unless they are signed into a Canadian App Store account on their device…
iTunes… They’ve already stated there’s an update submitted to Apple for approval.
http://en.wikipedia.org/wiki/Personal_computer
PC. That’s funny.