Bethesda Thursdays
Arkane Studios is looking for a Lead Environment Artist and a Lead Animator. I suspect that both positions are for Prey 2, which is evidently still “not good enough” in its present state.
The new Wolfenstein game didn’t generate a lot of buzz at E3 last week, although Polygon did take a look at the team building the game, and at the design philosophy behind The New Order.
The Evil Within also didn’t get a lot of showtime at E3, although it did come up for dicussion that the game would be a “pure survival horror” title. A short gameplay demo was also featured at the expo.
There was also a rumour that Fallout 4 had been shown “behind closed doors” at E3, although this evidently was not the case. It’ll be a little while before we get any news about Bethesda’s next project, it would seem.
The star of Bethesda’s E3 show was, far and away, The Elder Scrolls Online. Lots of press got lots of previews of the upcoming MMORPG, and in most cases it would seem that people came away feeling excited about the game.
It was also announced ahead of E3 that TESO will be coming not just to PC, but to OS X, PlayStation 4, and Xbox One, and that players on each platform (PC and OS X counting as one platform here) will play on separate servers. But I think we covered that news last week.
Development on Skyrim might have wound down, officially, but modders have begun restoring cut content to the game. In this case (the first?), it’s a civil war subplot.
Also, OpenMW version 0.24.0 was released this week, bringing openable doors, animation layering, and many other things to the open source re-implementation of the Morrowind engine. The team remains hard at work, however; no downtime to celebrate this milestone!