Monthly Archive: November 2011

Kingdoms of Amalur: Reckoning: A Hint of Ultima In The Destinies

Kingdoms of Amalur: Reckoning: A Hint of Ultima In The Destinies

Former Lazarus project leader Ian Fraizer and his team at Big Huge Games have hidden a rather subtle — but quite excellent — homage to the Ultima character classes in the system of “destinies” (class-like character specializations) which they’ve devised for their upcoming RPG, Kingdoms of Amalur: Reckoning.

Ultima 6 Speed Run Ground Rules…Finalized

Ultima 6 Speed Run Ground Rules…Finalized

By popular request, I am proposing a list of ground rules that others can use in their own attempts at an Ultima 6 speed run. Feel free to comment or recommend changes or additions!