Richard Garriott: "Ultima type game coming soon"…to iOS
Richard Garriott announced this evening, on Twitter, that an Ultima-like iOS game is “coming soon”!
Richard Garriott announced this evening, on Twitter, that an Ultima-like iOS game is “coming soon”!
Flight of the Maxima, DOUG the Eagle Dragon’s RPG made using his home-brew IT-HE Roleplaying Engine, is looking for UI design help.
Fearyourself has decoded the .16 and .4 files from the Ultima 5 folder, extracting the graphics contained therein. Nice guy that he is, he passed along ZIP archives of both graphics sets.
An interesting-sounding RPG, boasting 20-30 hours of gameplay and many physical, graphical, and audible features from Ultima Online.
The Ultima 6 Remake has made a fair bit of progress recently, with improvements, fixes, and even a few additions made to many aspects of the game.
Gordon McNutt has begun work on Haxima 2, the sequel to his Nazghul-based tiled RPG.
I’ve got about a month’s worth of links and notes in my inbox that I am really intent on clearing out. I’ve also got tons of legitimate news updates to make, of course, and clearing out the inbox will help me prioritize those as well.
Old Games Italia continues their new video feature with a look at the box contents of Autoduel.
The 5th Circuit Court of Appeals has upheld a 2009 court decision awarding a rather large sum of money to Richard Garriott in his dispute with NCSoft. And they even awarded him some extra coin.
Courtesy of Joe Garrity and former Origin programmer Bill Randolph, Ultima Aiera is pleased to present three different revisions of the plot document for the lost expansion to Ultima 8, appropriately titled The Lost Vale.