Classic Ultima Online Progress
After a few months of silence, Shattered Moon has posted a news update detailing the various changes and updates he has made to Classic Ultima Online over that duration. His progress has been slow of late, but in a lot of ways is down to just detail work.
Major areas of improvement since March included:
Character Generation
Title Screen
UI bug fixes
Dungeons and Shrines transferred from old engine
Quest items transferred from old engine
Sextant position
Player commands: Board, Search, Talk, Ztats
Tile drawing fixes and ordering control from script
LB and Seer Hawkwind dialog
Localization
It doesn’t appear that he has released a new client, however, so I haven’t made any changes to hosted files here at Aiera.
(via Petrell)
This is a neat project. It would be fun if a bunch of us could agree to get online to test it out.
I’ve thought the same thing about my game. I’ll have to open it up to random fools on the Internet just to see if it works… A shame.