Classic Ultima Online Progress

After a few months of silence, Shattered Moon has posted a news update detailing the various changes and updates he has made to Classic Ultima Online over that duration. His progress has been slow of late, but in a lot of ways is down to just detail work.

Major areas of improvement since March included:

Character Generation
Title Screen
UI bug fixes
Dungeons and Shrines transferred from old engine
Quest items transferred from old engine
Sextant position
Player commands: Board, Search, Talk, Ztats
Tile drawing fixes and ordering control from script
LB and Seer Hawkwind dialog
Localization

It doesn’t appear that he has released a new client, however, so I haven’t made any changes to hosted files here at Aiera.

(via Petrell)

2 Responses

  1. darren says:

    This is a neat project. It would be fun if a bunch of us could agree to get online to test it out.

  2. Sanctimonia says:

    I’ve thought the same thing about my game. I’ll have to open it up to random fools on the Internet just to see if it works… A shame.