GAMBIT Interview With Austin Grossman
A lengthy podcast interview, by GAMBIT, with former Looking Glass designer and writer Austin Grossman, who worked on System Shock and the Underworld games.
A lengthy podcast interview, by GAMBIT, with former Looking Glass designer and writer Austin Grossman, who worked on System Shock and the Underworld games.
The former Ultima Online associate producer (and current VP of Product Development for BioWare Austin) talks about his gaming history, Ultima Online, and MMO development in general.
BioWare is hosting a contest — worth $100 at the BioWare Store — to see who can design a Dragon Age 2 character that looks like Felicia “Codex Dragon” Day.
A belated shout-out to an Ultima fan who chipped in to support the continued operation of Ultima Aiera.
A short “behind the scenes” video from G4TV, showcasing the production of Felicia Day’s upcoming Dragon Age-inspired web series.
Ultima creator and private astronaut Richard Garriott shares his vision for the future and expansion of space travel, and comments on what a life-changing experience it is to see the world from high in the sky.
Minecraft and Ultima fan Zeph has made a stellar-looking texture pack for the smash hit indie game which is heavily inspired by Ultima 6, and even borrows UI graphics from the original game.
Richard “Lord British” Garriott returns to the Martha Stewart Show to display some of the unique mechanical puzzles he has collected over the years. Fascinating stuff!