If you haven’t already checked out Sergorn Dragon’s Ultima Adventures blog, go thou and do so. He doesn’t necessarily go into as much detail about each individual game (he’s already up to Ultima Underworld,...
Ultima creator and private astronaut Richard Garriott has issued a short response, on Twitter, to this bit of admittedly sorry news. His opener: And a follow-up comment: I think most of my own thoughts...
Updated with new tweets from Barnett; original post below. First, it looks like he’ll be presenting the idea to BioWare honcho Ray Muzyka today: And he even teases the possibility of a free release:...
Firstknight left a couple comments on the previous post here at Aiera concerning his progress on Beautiful Britannia. Easily the biggest news he brings this time around is that he is working on a...
According to a briefly visible revision to the Ultima 4 entry at the Codex of Editable Wisdom, Blair Leggett’s Flash-based port of Ultima 4 has had over distinct 14,000 players between May and September...
Ultima creator and private astronaut Richard Garriott, who recently co-founded Portalarium, has got a new game in the works. Richard Garriott delivered the keynote at Fantastic Fest’s inaugural Fantastic Arcade event in Austin today....
The Brainy Gamer — who in real life teaches a class in which he periodically subjects his students to classic computer games like Fallout and Planetfall — has written an interesting article that really...
One more utility from Xenerkes Dragon — his decompressor for the no-longer-patented LZW algorithm, which is used to encode certain files for Ultima 5 and Ultima 6 — is once again available for download.
[singlepic id=93 w=300 h=217 float=right]As was reported yesterday, Mythic Entertainment has been in talks with the developers of DOSbox; I received word this morning from Paul Barnett that Mythic has been given the OK...