Clearing up the fog
I’m a bit late in posting this, but from Firstknight comes yet more good news about progress being made with the Ultima 9 engine over at Forgotten World/Beautiful Britannia:
I’ve finally found a working solution to disable the fog for overworld maps.
Details how this can be done, including 3 screenshots showing the result, can be found in the news section on our website.
Click on over, good reader, and check thou it out!