Exult 1.4 Updated (Tools and Studio as well)
There’s still no new news posted on the project’s main website, but Exult — the engine that enables Ultima 7 (both parts: The Black Gate and Serpent Isle) to run on virtually every OS imaginable — has been updated. Exult 1.4, the “unstable, beta” build of the engine, was updated earlier this month, as were Exult Studio and Exult Tools.
Major changes in this release include correction of a few problems associated with creating a new game from within Exult Studio, a code change to prevent dead NPCs from taking additional damage, a tweak to the proximity-based wake-up feature of NPCs, and a few other code corrections.
I have added downloads for all three updated programs, plus an updated copy of the Exult source code, to the project entry.