Ultima V for TI nearing completion; Ultima 6 project updates; Ultima Legacy starts a new chapter
There’s been a fair bit of news in the Ultima community these last few days, and Petrell over at Dino’s Ultima Page has gotten the scoop on much of it.
Ultima V for TI Calculators
Ranman has announced that his remake of Ultima 5 has reached its last major milestone, with only the end message and the addition of some weapons and special abilities left to be implemented. Beta testing of the project will begin on Palm Sunday — March 16th, 2008.
Update: Beta testing has begun. If you were one of the people that signed up to test this project, the relevant forum topic is here.
Ultima IX: Redemption
Although no new updates have been made to the main website of this Ultima 9 remake, one of the developers — Sage — has posted new entries to his development diary, while project leader Corv has leaked some screenshots of Paws and New Magincia to a members-only area of the project’s discussion forums.
Ultima 6 Project
There has been lots of news from this exciting project (Ultima 6 was always my favourite Ultima). Firstly, project leader Zephyr gave an outline of the next milestone release over at the Project Britannia website:
The U6 team is very much hard at work putting together their next release, which in terms of content will likely dwarf anything you have yet seen. No promises, but the intention is to get the entire overworld more or less completed, with most of it playable and accessible.
They are also looking for world-builders with experience crafting dungeons in Dungeon Siege.
Additionally, world-builder Nicodemus has posted a development diary in which he discusses the work he’s been doing. And just for fun, he’s thrown in five screenshots of Paws and Skara Brae.
Finally, over at the main project website, it has been announced that Alex Gonzales has joined the team as a portrait/concept artist, and he’s released a new wallpaper for your desktop enjoyment.
Now, what other news is out there?
Lost Sosaria
I have overhauled the appearance of the Lost Sosaria website. That’s the beauty of WordPress — it’s very easy to switch site templates and configure them to meet your needs.
Project Britannia
The britannia_art.dsres file has been updated to include thread as an item, in four different colours for variety, and to include a special “connector” node useful for connecting basements to the main world map without the use of a doorway. The britannia_logic.dsres file has been updated as well to allow for these changes, along with a host of other modifications.
The files can be downloaded either via the Project Britannia development wiki or through the project entry here at Aiera.
Ultima Legacy
This Ultima Online-based project was, at least in part, the inspiration behind Ultima IX: Redemption, at least initially. Darkheart Dragon founded the project in 2000 and set it up as a private Ultima Online freeshard with an eye towards telling a story that simultaneously remained faithful to the Ultima tradition and yet advanced the world of Britannia in a different direction from where Ultima 9 took it.
And now, Ultima Legacy is getting a massive update, as developer Alexandra informed me this morning:
Ultima Legacy has recently decided to switch engines from Sphere to RunUO,
and as such is undergoing a lot of revision, including a new map dedicated
to Serpent Isle.We also have a new website up devoted solely to the revisions we’re
undertaking at ultimalegacy.net.
They’ve already released some screenshots and art samples, O Reader, and I encourage you to go and check it out. It’s not every day that a project gets a full-scale revamping like this!
That last item reminds me: about a week ago, someone by the pseudonym of Bikki contacted me about a Serpent Isle/UO project he (?) was revisiting. I sent a reply to him with a couple of follow-up questions.
Bikki, if you’re reading this, check your email! Or, alternatively, send me a better email address to contact you at. I’m very curious about your project!
There have been over 8,000 downloads from the site since February 26th, 2008. Just…wow.
Here’s the top 5. I think at least two of these will occupy the top slots for quite a while.
Most Downloaded Files
- [drain file 202 url Ultima 9 Unofficial Patch 1.19] ([drain file 202 size]) – 3322 downloads
- [drain file 208 url Ultima 9 Power Tools] ([drain file 208 size]) – 3108 downloads
- [drain file 200 url Ultima 9 Official Patch 1.18] ([drain file 200 size]) – 146 downloads
- [drain file 199 url Ultima 9 Combined Patch] ([drain file 199 size]) – 78 downloads
- [drain file 389 url Ultima V: Lazarus v1.2 (Windows)] ([drain file 389 size]) – 42 downloads
Man, some people out there love them some Ultima 9 patches, don’t they? Of particular interest is the Ultima 9 Power Tools, a useful configuration utility for optimizing the game’s performance and configuration settings.
[tags]Dino’s Ultima Page, Texas Instruments, Lost Sosaria, Ultima 6 project, Morrowind, The Elder Scrolls, Neverwinter Nights[/tags]
Ultima V for TI calcs update:
– End message complete
– Beta testing officially commences
I have been unable to connect to your site (among many others) since last Friday due to feud between my ISP TeliaSonera and U.S.-based connectivity provider Cogent Communications. See http://gigaom.com/2008/03/14/the-telia-cogent-spat-could-ruin-web-for-many/ for more info.
Due to this, the only way for me to access Aiera or other sites in Cogent network is thru proxies. As I don’t know how safe they are I’ll probably won’t be posting here much until the feud is over or I switch ISP, which ever comes first (changing ISP may take up to 8 weeks or more so I hope the feud is settled sooner than that).
Btw, Tiberius has been employed by Big Huge Games to work on their new RPG : http://www.u5lazarus.org/forum/viewtopic.php?t=5669
Ugh…that sucks. Not the news about Tiberius — that’s just plain cool, and quite frankly the guy deserves to work in the industry.
But that Cogent/TeliaSonera thing…bad news. I doubt very much that you’re the only user affected by the dispute, Petrell. It might do well to put together a simple tutorial on your page demonstrating how to get past the blockage using proxies, and then publish a link to it on Dino’s Page (I’d mirror the link here).
Actually, there’s a question — is Dino’s page affected? I know he used to be on a server hosted through Bluehost, a State-side company. I don’t know if this is still the case.