The Ultima Online login servers are experiencing some issues; it is only possible to log in with the Classic Client at present.
Broadsword Online Games is looking to grow the Ultima Online team by adding another engineer.
Broadsword Online Games will be hosting their first State of UO Address tomorrow.
The house customization bug that hit Ultima Online recently has been corrected.
Ultima Online is looking for Event Moderators for its Japanese shards. And Publish 85.3 has gone global.
The Ultima Web Archive, a treasure trove of Ultima-related information originally developed for the Ultima Dragons, but later made part of the official Origin website, was removed from UO.com some time ago. However, Fenyx4 from the Codex of Ultima Wisdom has restored it…here at the Ultima Codex.
A commentary on the state of modern MMORPGs that bemoans the lack of good sandbox-style games.
Scans of the jewel case, booklet, and CD that make up an apparently specific-to-Walmart edition of Ultima Online: Renaissance.
The games comprising the Ultima series were, between 1981 and 1999, the defining computer role-playing games. Both the Western and Eastern RPG “schools”, if that is an appropriate term for them, were heavily inspired by the Ultima games, and still feature numerous gameplay and interface conventions that one Ultima or another introduced.
Ultima Online (UO) is a massively multiplayer online role-playing game developed by Origin Systems, which launched on September 24, 1997. It can’t claim to be the first graphical MMO, it can rightly claim to be one of the defining titles of the genre, and continues to run to this day.
Raven of Minoc has announced his Digital Memories of Ultima Online project, an initiative to create a central repository of screenshots of significant moments in the online experiences of UO players.
MMORPG.com interviewed Ultima Online’s associate producer, Bonnie Armstrong, last week, talking about the game’s success, its recent updates, and where the game will go in the future.
About a year ago, someone came to the site looking for a position as an Ultima Online GM. Nearly a year later, let’s check in and see how that worked out for her.
An interesting-sounding RPG, boasting 20-30 hours of gameplay and many physical, graphical, and audible features from Ultima Online.