If nothing else, you can check out what an HTC Vive looks like with movement trackers attached.
Tagged: Unreal Engine 4
When we were kids, at least, messing around with video games was at least as fun as playing them to pass them.
The Corven team welcomes two new members, and Corv offers an Unreal Engine recreation of a well-known Ultima 9 development screenshot.
In which a few community questions about Corven’s trailer, game world, and development are answered.
Titans of Ether: Ultima IX: Redemption Cancelled; Corven – Path of Redemption Being Built with Unreal Engine
The TItans of Ether have cancelled Ultima IX: Redemption, and have announced the Unreal Engine 4-powered Corven – Path of Redemption in its place.
What even makes dialogue interesting in RPGs? What works, and what doesn’t?
In which we discuss voiceovers in games, how difficult they are, why it would be a bad idea to crowdsource voiceover work…and then eventually we get into crowdsourced NPC dialogue in general. Sort of.
inXile Entertainment’s The Bard’s Tale IV will indeed return us to Skara Brae, a key setting in that series’ universe.
inXile Entertainment’s next game will be a fourth entry in the The Bard’s Tale series.
The Descent: Underground Kickstarter campaign began a day or two ago. The game, a modern sequel to Descent, has a lot of ex-Origin talent on its development team.
In which we look at the various Ultima fan projects that have been active, even if only briefly, in 2014, and note the progress that these have made.
Let that sink in: a remake of the Ultima Underworld demo, the first level of the Stygian Abyss, using Unreal Engine 4. With VR support.