A fan interview with Underworld Ascendant’s Lead Producer, Chris Seigel.
Tagged: Underworld Ascendant
High-level backers of Underworld Ascendant will be getting a first taste of the game very soon.
OtherSide Entertainment discuss how physics will impact the gameplay of Underworld Ascendant.
Game design consultant Pierre-Alexandre Garneau gets into an in-depth discussion with OtherSide Entertainment’s founder.
The latest Underworld Ascendant update is all about questions and answers.
Another look at the prototype footage for Underworld Ascendant.
Some Underworld Ascendant gameplay footage was shown off on the most recent episode of The PC Gamer Show.
OtherSide Entertainment gives us a look at how they sometimes go about designing features of Underworld Ascendant…over lunch.
Progress is being made on the first playable prototype of Underworld Ascendant.
An examination of games which have over- or under-delivered on promises made early in development.
PC Gamer’s list of The Best PC Games now includes Ultima Underworld, but no longer includes Ultima 7.
Paul Neurath waxes nostalgic, examines changes in the gaming and PC hardware industries over the last quarter century, and looks forward to developing a great game.
The latest update to the Underworld Ascendant website discusses OtherSide Entertainment’s plans to avoid the pitfalls of common fantasy tropes.
Underworld Ascendant reached its $900,000 stretch goal today. And there’s also a new development update.