A look at the various works of written fiction that have been based on the Ultima series, both official novels and fan efforts.
What is a game, why do we play games, and why do we keep playing them?
A follow-up to the Ultima 2-inspired Lowlander, this sequel to that iOS RPG leans even more heavily on Ultima 2 for its inspiration.
Let’s talk about our first Ultima fan projects, our first explorations of programming, and/or our first experiences messing with a game’s editing toolkit.
GOG have, as per usual, discounted hundreds of titles as part of their annual Summer Sale.
Save vs. Dragon continues, slowly, exploring Ultima 6 with his son.
Not an Ultima-inspired game, but a game with little callouts to Ultima baked into it.
We take a look at gameplay features — NPC schedules, day/night cycles, and other systems — and their impact on one’s enjoyment of a game.
Richard Garriott will be one of the speakers (and the recipient of the Honorary Award) at Gamelab Barcelona next month.
It has been a year since the Ultima Game Music Fan Recreation Project wrapped up. Now, there’s another round of tunes on the way.
An Ultima-inspired, tile-based RPG coded from scratch for the Apple II.