Broadsword Online Games have announced some preliminary details for a party to celebrate Ultima Online’s 20th anniversary.
Tagged: Ultima Online
Matt Barton continues his interview with David “Dr. Cat” Shapiro, and we learn how much Ultima 9 cost to make.
Publish 96 for Ultima Online is being released world-wide.
Denis Loubet teases us with a piece of concept art for an isometric, tile-based Ultima…possibly the earliest version of Ultima 9.
A complete ruleset for a tabletop role-playing game based on the lore and universe of the Ultima series.
Publish 96 for Ultima Online has been released to the Origin, Izumo, and Baja production shards.
Publish 96 for Ultima Online is now live on the Test Center shard.
Ultima Online Adding New Gameplay Resolutions for Classic Client, Wedding Packages, Vanity Pet (Unicorn)
UO’s Classic Client is receiving a major update, allowing for better resolution.
The Shards Online alpha test begins this week.
Where did it all start, our respective fascinations with computers and gaming consoles? What were the systems — and who were the people — along our technological journeys?
The Spam Spam Spam Humbug crew share personal recollections of our first gaming hardware/systems.
November saw the release of Publish 95 for Ultima Online.
What even makes dialogue interesting in RPGs? What works, and what doesn’t?
The Battle Bards, a podcast about MMORPG soundscapes, take a look at Ultima Online, Ultima Forever, and Ultima X: Odyssey in their 84th episode.