Publish 96 for Ultima Online is being released world-wide.
Tagged: Ultima Online
Denis Loubet teases us with a piece of concept art for an isometric, tile-based Ultima…possibly the earliest version of Ultima 9.
A complete ruleset for a tabletop role-playing game based on the lore and universe of the Ultima series.
Publish 96 for Ultima Online has been released to the Origin, Izumo, and Baja production shards.
Publish 96 for Ultima Online is now live on the Test Center shard.
Ultima Online Adding New Gameplay Resolutions for Classic Client, Wedding Packages, Vanity Pet (Unicorn)
UO’s Classic Client is receiving a major update, allowing for better resolution.
The Shards Online alpha test begins this week.
Where did it all start, our respective fascinations with computers and gaming consoles? What were the systems — and who were the people — along our technological journeys?
The Spam Spam Spam Humbug crew share personal recollections of our first gaming hardware/systems.
November saw the release of Publish 95 for Ultima Online.
What even makes dialogue interesting in RPGs? What works, and what doesn’t?
The Battle Bards, a podcast about MMORPG soundscapes, take a look at Ultima Online, Ultima Forever, and Ultima X: Odyssey in their 84th episode.
Mage Duels is back in development, and is bringing new team members on board.
In which we discuss voiceovers in games, how difficult they are, why it would be a bad idea to crowdsource voiceover work…and then eventually we get into crowdsourced NPC dialogue in general. Sort of.