Spam Spam Spam Humbug 160 – Games We Can’t Go Back To
Oh, to wander some long-forgotten game worlds once more.
Oh, to wander some long-forgotten game worlds once more.
UO players can now decorate walls in their houses with posters depicting the box art of most (all?) of the “Ultima” games.
Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
A former UO developer weighs in on how the UO team dealt with the problem of dupers creating copies of rare items.
“Ultima Online” was officially launched 25 years ago today.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
Watch He-Man (or someone quite like him) stumble his way through invading Sosaria!
Richard Garriott is collaborating with Ion Storm co-founder Todd Porter on a blockchain-based MMORPG.
Gorgan & Team are remaking the world of Sosaria, from “Ultima Online”, in a “Legends of Aria” community server.
Subscribe on Anchor | Subscribe on iTunes | Subscribe on Google Play | Subscribe on TuneIn | Subscribe on Stitcher | Subscribe on Android Podcast Topic(s) This week, I thought I’d resurrect — and...
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.