It’s that time again: vote for your favourite Ultima fan project(s) of 2017.
Tagged: Ultima IX: Redemption
The Titans of Ether have changed names; they’re now called Lycantic. And they have some new music and landscape art for Corven – Path of Redemption to show off.
A Wurm Unlimited player has spun up a custom server, within which she is re-creating Britannia based on how it appears in Ultima Online.
The OpenMW team are trying to create a sanitized version of the Ultima IX: Redemption data files, free of any Bethesda IP or copyrighted assets.
The Titans of Ether have released a trove of 3D models, music, story, and other assets for the now-cancelled Ultima IX: Redemption.
In which a few community questions about Corven’s trailer, game world, and development are answered.
Corv will be releasing the assets and landscape file for Ultima IX: Redemption.
Titans of Ether: Ultima IX: Redemption Cancelled; Corven – Path of Redemption Being Built with Unreal Engine
The TItans of Ether have cancelled Ultima IX: Redemption, and have announced the Unreal Engine 4-powered Corven – Path of Redemption in its place.
The Titans of Ether have an announcement to make. It’s big.
The later Ultimas featured robust interactive world systems, which even allowed for objects to be combined to make other objects (e.g. bread). How does this relate to modern crafting systems in RPGs?
Corv muses upon the results of the three surveys he recently put up on the Ultima IX: Redemption website.
Three more polls have been published on the Titans of Ether website.
Corv has posted some preliminary thoughts on the results of the ongoing Ultima IX: Redemption features poll.
There’s a survey about game features up on the Titans of Ether website. Vote for what you’d like to see in Ultima IX: Redemption!