“Ultima 9” Was Released 24 Years Ago
The last single-player “Ultima” game is nearly a quarter-century old.
The last single-player “Ultima” game is nearly a quarter-century old.
A prospective “Ultima” fan project is looking for some help launching a website.
UO players can now decorate walls in their houses with posters depicting the box art of most (all?) of the “Ultima” games.
A plugin for Blender that can import models and maps from “Ultima 9”, enabling them to be pipelined into other game engines.
Let’s explore the Virtue of Spirituality, the Virtue that encompasses all the others (in Ultima lore, at any rate).
Iceblade has been working on another “Forgotten World” patch for “Ultima 9”.
Iceblade continues his deep dive into “Ultima 9” with a look at ship travel, Buccaneer’s Den, and the Companion Raven.
Another reflection on the design of “Ultima 9”, this time focusing on Dungeon Despise.
A lengthy and detailed essay on the in-game economy of “Ultima 9”.
Or we could just watch and laugh at how many bots reply to the episode title on Twitter.
Corv has been adapting the plot of the cancelled “Ultima IX: Redemption” as the story for “Corven – Path of Redemption”.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.