“Elderlands”: Josh Ely Takes Over
Jason Ely will be handing off development of “Elderlands” to his son – and a small team – while he pursues a new employment opportunity.
Jason Ely will be handing off development of “Elderlands” to his son – and a small team – while he pursues a new employment opportunity.
A prospective “Ultima” fan project is looking for some help launching a website.
Re-creations of the Eight Companions of the Avatar – and the Avatar proper – using “Hero Forge”.
UO players can now decorate walls in their houses with posters depicting the box art of most (all?) of the “Ultima” games.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
A few remixes of pieces from the “Ultima 5”, “Ultima 6”, and “Ultima 8” soundtracks.
Could AI-powered upscaling technology be used to produce higher-resolution cutscenes for some of the later “Ultima” games?
“Outward” – is it everything “Shroud of the Avatar” should have been? And can we all agree that “Commander Keen” was great?
There’s always a subset of players who will look for the edge cases that break a game.
ScummVM developers have been working on improving the support for the “Crusader” games in the Pentagram engine, which was recently incorporated into ScummVM.
The website for Jason Ely’s “Elderlands” has been replaced with an “Under Construction” splash screen.
A sharp-eyed Dragon spots a reference to a hitherto unheard-of game over on TVTropes.
The ScummVM team are on the cusp of adding support for Ultima 1, Ultima 6, and Ultima 8.