Ultima Forever: From Alpha to iOS
In which I take a look at how Mythic’s Ultima Forever: Quest for the Avatar has changed since several Ultima Dragons were given the opportunity to alpha test it some time ago.
In which I take a look at how Mythic’s Ultima Forever: Quest for the Avatar has changed since several Ultima Dragons were given the opportunity to alpha test it some time ago.
In the most recent Hangout of the Avatar Google+ session, Richard Garriott outlined his vision for music in Shroud of the Avatar, and invited the community to submit musical pieces to possibly be considered for use in the game.
Paul Izod has continued his retrospective look at the Ultima series at Zero 1 Gaming. This time around, he looks at (and praises) Ultima 6!
The Ultima 6 Remake team have posted a short update to their website, to let us know that they are working toward a demo.
Mythic conclude their study of the Virtue of Valor this week with a look at the dungeon Destard and the city of Courage, Serpent’s Hold.
Mythic Entertainment take a look at Moonglow as they continue their examination of the Virtue of Honesty this week.
Reggie C., blogging at Extra Lives, has penned a truly excellent retrospective of the entire Ultima series, spread across a number of articles.
In a fit of inspiration (or possibly insanity), Pix decided to restart Ultima 5 for the NES and finish it. And this time, he did.
The developers of Super Monster Brothers for the iPhone ripped off the Gargoyle Theme from Ultima 6!