Tagged: Ultima 6
Slashing Dragon and Exodus Destiny Dragon have been hard at work on the Ultima 6-like OpenArthurianX6 game engine.
In which Raph Koster — Designer Dragon, the original designer working on Ultima Online — tells still yet more stories from that game’s earliest years.
What better way to mark the 20th anniversary of Ultima Online than by hearing stories from the original designer thereof?
Slashing Dragon’s Ultima 6-like game engine has finished its Indiegogo campaign, and was able to raise enough funds for development to proceed.
The Ultima 6 Remake team have posted a short update to the project’s Facebook page, letting us know that they’re still working on things.
It’s really the perfect name for the generation between Generation X and the Millennials; we grew up playing video games.
The latest release of Sir John’s Nitpicker’s Delight Patch for Ultima 6 enables you to solve, at long last, the murder of Quenton.
Let’s talk about our first Ultima fan projects, our first explorations of programming, and/or our first experiences messing with a game’s editing toolkit.
Eric Fry has added the ability to both export tilesets from Nuvie, and to import custom tilesets into it as well. Change the look of Ultima 6 to suit your fancy!
Save vs. Dragon continues, slowly, exploring Ultima 6 with his son.
A map of Britannia that is a composite of the continent as it appeared in Ultimas 4 through 6.
Sir John needs some help proofreading the quest line for solving Quenton’s murder that he has devised.
Neocron Dragon has plans to expand uUltima beyond support for Ultima 1.