In which we discuss The Legend of Zelda: Breath of the Wild and how it hearkens back, in its own way, to Ultima 6.
Tagged: Ultima 6
Warren Spector shares a story from Ultima 6, the “magical” moment he was sold on the power of immersive gameplay.
Let’s talk about game music – the great, and the forgettable.
We take a look at PC Gamer’s Ultimate RPG Handbook, and comment on its presentation of the history and influence of the *Ultima* series.
Pieces of 8-Bit have released five remixes of pieces from the soundtracks of various Ultima games.
How do our children — or our nieces, nephews, and other young children we know — respond to classic PC and console games?
When we were kids, at least, messing around with video games was at least as fun as playing them to pass them.
Where did it all start, our respective fascinations with computers and gaming consoles? What were the systems — and who were the people — along our technological journeys?
The Exult-based Ultima 6 Remake is still in development!
Slegnor has released the last few videos of his Ultima 2 playthrough on his YouTube channel, as well as the first video from his Ultima 3 playthrough.
A hilarious Origin Systems customer service encounter, as described to Sheri Graner Ray by OSI customer service representative Rebecca Heidt.
Eric Fry has released a patch for Savage Empire that swaps out the game’s font for that of Ultima 6.
The later Ultimas featured robust interactive world systems, which even allowed for objects to be combined to make other objects (e.g. bread). How does this relate to modern crafting systems in RPGs?