How did the turn-based & real-time mechanics of the various *Ultimas *make the games better, or possibly worse?
Tagged: Ultima 5
Icons based on the box art for the Ultima games.
WtF Dragon, Gradilla Dragon, and Chlorthos Dragon discuss the generic nature of Ultima’s Britannia as compared to other, more fleshed-out RPG settings.
Helgraf Dragon joins us for an episode, and we learn a bit about him and his freaky avatar.
It’s the Dungeon Doom wallpaper, now properly labelled.
Ultima 5 was released twenty seven years ago.
A 2D, tile-based remake of Ultima 5.
Six of the dungeons from Ultima 5, stitched together and sized to serve as wallpapers.
Gordon Cameron is amassing a collection of scans of magazine ads for classic CRPGs. Naturally, several Ultima games are already represented in his gallery.
AvatarAcid has created a number of remixes of music from various Ultima games, and Ultima Online as well.
Dino the Dark Dragon made a number of updates to his Ultima news and resource site at the beginning of the month.
In which I combine Ultima images with the “Straight Outta Compton” meme.
A new framework to be built by and for the Ultima & Shroud of the Avatar fandoms, which intends to become the go-to resource for Ultima & SotA fan projects.
A few more images from Ultima cutscenes, warped by Google’s DeepDream software.