Ultima 4: NES, FM Towns, and SEGA Master System
The ending sequence from the Nintendo Entertainment System port of Ultima 4, and the introductory sequences from the SEGA Master System and FM Towns ports.
The ending sequence from the Nintendo Entertainment System port of Ultima 4, and the introductory sequences from the SEGA Master System and FM Towns ports.
In the few months since last his project was reported on, Shattered Moon has made several improvements to Classic Ultima Online, his multiplayer re-imagining of Ultima 4.
The first three games in the Ultima series have been released on Good Old Games today.
I have a lot of research to do — and a lot of articles to draft — over the next few days. As such, site updates will probably be minimal, if not non-existent, during that time.
News has leaked — at least, I presume it’s a leak — that the next games to be released on Good Old Games will be Ultima 1 through Ultima 3, plus Ultima 4 for free!
The Video Game Writers have listed Ultima 4 as one of the best sequels ever, one of six video game sequels that “got it right” and made the series even better.
Fearyourself has made yet more great progress on his Ultima-inspired RPG engine, Back to Roots, and has implemented all of the NPCs in Skara Brae for his upcoming tech demo.
Fearyourself, having reached a point where he feels his Ultima-inspired game engine, Back to Roots, is stable and mature enough, is looking for more people to join the project.
Fearyourself has added boat travel (and most other forms of “vehicular” travel) to his Ultima-inspired game engine, Back to Roots.
Well-known old-school gaming blogger The CRPG Addict has started playing through the Origin Systems classic, Ultima 5.
I have updated Ultima Aiera’s copies of the snapshot downloads for Pentagram and xu4, both because they were out of date anyway and because of the recent SDL fixes for the OS X versions.