Check Out Dominus Dragon’s Re-Creations of “Ultima” Characters Using “Hero Forge”
Re-creations of the Eight Companions of the Avatar – and the Avatar proper – using “Hero Forge”.
Re-creations of the Eight Companions of the Avatar – and the Avatar proper – using “Hero Forge”.
Join Spam Spam Spam Humbug for a complete reading of Andrea Contato’s “Through the Moongate”! This episode covers the development and release of Ultima 5 across various platforms.
This episode covers the development of Ultima 5, and the fracturing of Origin Systems into its New England and Texas offices.
The Codex was in need of some dusting after a wholly unplanned two-month silence.
The developer behind “Ultima: Exodus Remastered” is working on a remaster of the NES port of “Ultima 1”.
Full versions of the Palm OS ports of “Ultima 1”, “Ultima 2”, and “Ultima 3” appear to have surfaced.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
An Unreal Engine-based remake of “Escape from Mt. Drash”, being built using CORE Games.
The “Nox Archaist” team have coaxed quite decent-sounding speech out of an Apple ][. Find out how!
The ScummVM team are on the cusp of adding support for Ultima 1, Ultima 6, and Ultima 8.
Seventeen still images — a mixture of 3D renderings and storyboard concept sketches — from the original introductory sequence to Ultima Online.
Things have been a little quiet at the Ultima Codex this month. Here’s why!
In which a geek-out session about the Ultima games becomes a springboard for discussion about a new book on the history and people of Origin Systems.