Spam Spam Spam Humbug: Episode 79 – Ultima 7
This episode was nearly given the title “Chekov’s Pixels”, for reasons that will become apparent. Also, Ultima 7: The Black Gate is 25 years old now.
This episode was nearly given the title “Chekov’s Pixels”, for reasons that will become apparent. Also, Ultima 7: The Black Gate is 25 years old now.
Ultima Underworld was released a quarter-century ago.
When we were kids, at least, messing around with video games was at least as fun as playing them to pass them.
Why do we still use arbitrary, numeric systems to review and rate games?
What even makes dialogue interesting in RPGs? What works, and what doesn’t?
Let’s look at some (more) of the pitfalls that can affect game development.
The later Ultimas featured robust interactive world systems, which even allowed for objects to be combined to make other objects (e.g. bread). How does this relate to modern crafting systems in RPGs?