In which we look at ways to get the Ultima games up and running on mobile devices. This is relatively easy in the case of Ultimas 1 through 8…but what about Ultima 9?
Tagged: Serpent Isle
A few more images from Ultima cutscenes, warped by Google’s DeepDream software.
The ongoing effort to port Exult to iOS needs the help of a talented pixel artist to create, among other things, a few new UI element graphics.
A brochure produced by Origin Systems, which announces and gives details about Serpent Isle, Trade Commander (Privateer), and Forge of Virtue.
All the Ultima games in GOG’s catalogue are available on sale today, at a discount of up to 80% off.
Linguistic Dragon has finished Ultima 5, and has written up some closing thoughts about the game.
AvatarAcid’s re-creation of parts of the Serpent Isle (from Ultima 7 Part 2) in Minecraft.
Team Return have relaunched the Ultima Return website, and have released some new soundtrack pieces to celebrate.
JD Harding has created remixes of much of the Ultima 7 and Serpent Isle soundtracks, and also of a few songs from the Ultima Online soundtrack.
Announcing the Fan Project of the Year for 2014: Exult!
iOS developer Litchie is working on an iOS-native port of Exult.
Dominus has finished implementing Ultima 7’s teleport cheat in the Exult engine.
Dominus has implemented some of the functionality of the teleport cheat screen from Ultima 7 in Exult.
Richard Cobbett, writing at PC Gamer, takes a look at the Ultima series…and the Avatar’s role in setting up the various events that plagued Britannia therein.