Anyone Want to Help Build a Project Website?
A prospective “Ultima” fan project is looking for some help launching a website.
A prospective “Ultima” fan project is looking for some help launching a website.
An easter egg in “Serpent Isle” that has taken three decades to come to light.
A beautiful rendition of the cloth map from “Ultima 7 Part 2: Serpent Isle”.
A rebroadcast of the Ultima Codex’s interview with former Origin Systems developer (and “Ultima 8” project director) Mike McShaffry.
After nearly a decade of dormancy, the Android port of “Exult” is being worked on…by the original developer!
The latest “Ultima Online” newsletter adds elements from “Forge of Virtue” to the game’s lore, and teases an upcoming in-game event.
The extended version of the “Serpent Isle” intro cutscene is now the standard cutscene played in “Exult” when starting “Serpent Isle” anew.
Sir John has been running a limited beta test of his long-in-development German translation of “Ultima 7 Part 2: Serpent Isle”.
Broadsword Online Games have announced a new shard for “Ultima Online”, and are implementing some new features in the game.
There’s always a subset of players who will look for the edge cases that break a game.
A sharp-eyed Dragon spots a reference to a hitherto unheard-of game over on TVTropes.
A new stable version of Exult has been released, to mark the 28th anniversary of Ultima 7’s release.
Sergorn Dragon has posted a farewell letter to the Ultima fandom, officially shuttering his “Ultima Return” fan project.