Unseen Dragon interviews Richard Garriott about the process of story-telling in the Ultima games.
Tagged: Richard Garriott
Richard Garriott on Shroud of the Avatar: “If this didn’t work, I actually thought this literally could be the end of my career.”
Richard Garriott, chatting with MCV, remarked that his future as a game designer depended very much on Shroud of the Avatar’s crowdfunding success.
We’ve somehow managed to reach a fiftieth episode. That seems significant.
A video retrospective of the cloth maps that shipped with the Ultima games.
The Commodore 64 port of Akalabeth has been released, albeit only (so far) in a limited run of fifty copies on 5.25″ diskettes.
A press release has been sent out concerning Shroud of the Avatar’s final server data wipe.
New Ultima Codex Gallery Post – Scholastic’s K-Power Magazine’s Articles on Ultima 3 – June 1984 and July/August 1984.
Shroud of the Avatar – Update of the Avatar #184 – Reliquaries no long on eBay, Release 31 Postmortem, and More!
Lord British is selling a few reliquaries of his own blood on eBay. Each one also comes with Shroud of the Avatar in-game items.
Slashing Dragon has begun publicizing game ideas he has come up with that, at present, he hasn’t got time to work on.
Richard Garriott has been building up a collection of templates for Ultima completion certificates.
Shroud of the Avatar – Update of the Avatar #179 – R30 Post Mortem Video, Revamps, and More!
Gamespot’s gaming bucket list includes Ultima 7.
Shroud of the Avatar – Update of the Avatar #174 – Offline Mode Companions, Upcoming Telethon, and More!