Slashing Dragon has written a chronicle of his time at the Ultima Dragons 25th Anniversary Bash.
Tagged: Richard Garriott
Richard Garriott discusses the difficulty Origin Systems had when pitching the concept of Ultima Online to EA.
Shroud of the Avatar – Update of the Avatar #219 – Kas Ruins & Telethon video
Richard Garriott has officially joined the UDIC, taking for himself the name Splut Dragon.
Deathblade Dragon takes another look at Shroud of the Avatar, one year after his much-discussed article about the game.
Richard Garriott’s memoir, Explore/Create, was released on January 10th.
Richard Garriott has stated that Lord British will appear as a character in Unknown Realm: The Siege Perilous
Shroud of the Avatar – Update of the Avatar #202 – Midras Ruins & More!
What’s the best way to design a game: solidify the story first, or get the underlying tech in place and then craft a story around it?
The Ultima Dragons are raising funds, via Kickstarter, to make their 25th anniversary bash at Disneyland a reality.
Unseen Dragon interviews Richard Garriott about the process of story-telling in the Ultima games.
Richard Garriott on Shroud of the Avatar: “If this didn’t work, I actually thought this literally could be the end of my career.”
Richard Garriott, chatting with MCV, remarked that his future as a game designer depended very much on Shroud of the Avatar’s crowdfunding success.
We’ve somehow managed to reach a fiftieth episode. That seems significant.
A video retrospective of the cloth maps that shipped with the Ultima games.