The OpenMW team are trying to create a sanitized version of the Ultima IX: Redemption data files, free of any Bethesda IP or copyrighted assets.
The Titans of Ether have released a trove of 3D models, music, story, and other assets for the now-cancelled Ultima IX: Redemption.
Corv will be releasing the assets and landscape file for Ultima IX: Redemption.
Titans of Ether: Ultima IX: Redemption Cancelled; Corven – Path of Redemption Being Built with Unreal Engine
The TItans of Ether have cancelled Ultima IX: Redemption, and have announced the Unreal Engine 4-powered Corven – Path of Redemption in its place.
A new version of OpenMW has been released, adding cell loading and caching, and preliminary support for shaders.
A new version of OpenMW has been released, which adds new object movement features (among many other things).
Corv has posted an update to the Titans of Ether website, giving us a snapshot of where development on Ultima IX: Redemption is at.
An update for OpenMW, the open-source re-creation of the Morrowind engine, has been released.
The Titans of Ether have released an 18-minute video showcasing the landscapes of Britannia, as created for Ultima IX: Redemption.
A maintenance release of OpenMW, version 0.36.1, has been released to address a few notable bugs in the engine.
The OpenMW team have released a video showing off the features of version 0.34 and 0.35 of the engine.
Version 0.35.1 of OpenMW has been released, bringing numerous bug fixes to the engine, as well as preliminary joystick support.