One of the first Ultima 9 remakes, which stopped development before achieving a demo release, has been rebooted by its original developer using the Neverwinter Nights 2 engine. And yes, it’s still based on the Bob White Plot.
Team Return are looking for someone who can craft some very familiar-looking, Ultima-esque interface elements for use when opening chests and searching bodies in the game.
Team Return, busy at work on Return to the Serpent Isle, has just announced the release of their “Unified System“, a comprehensive collection of scripts for Neverwinter Nights 2 that add a host of...
As an addendum to their January update, Team Return would like to remind the Ultima fandom that they are still very much in need of at least one skilled 3D artist to help create...
They may have missed their December update, but Team Return have been hard at work even so…although things did slow down a bit due to that whole Christmas thing. As far as project progress...
Neverwinter Nights 2 doesn’t allow for the creation of a fully continuous world, a hallmark of the later Ultima games. But it does allow for the creation of a very fine-looking dual-scale world, a hallmark of the earlier Ultima games.
You can file this under “it’s about friggin’ time.” That’s right, Dragons and Dragonettes…Steam has finally added Obsidian’s Neverwinter Nights 2 to its catalogue of games. It currently retails for $20 USD (well, $19.99…),...
Sergorn Dragon tweeted this plea earlier today: It’s a pretty straightforward request, Dragons and Dragonettes. If you have any experience doing work with 3D modeling software, and/or have monkeyed around with retexturing models used...