Spam Spam Spam Humbug 160 – Games We Can’t Go Back To
Oh, to wander some long-forgotten game worlds once more.
Oh, to wander some long-forgotten game worlds once more.
UO players can now decorate walls in their houses with posters depicting the box art of most (all?) of the “Ultima” games.
Thoughts on some of the questionable design decisions made over “Ultima Online’s” lengthy history.
Jason Ely is still working on “Elderlands” when time permits, and the MMORPG isn’t going away. But he’s not going to commit to publishing development schedules anymore.
A former UO developer weighs in on how the UO team dealt with the problem of dupers creating copies of rare items.
“Ultima Online” was officially launched 25 years ago today.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
The actual “Iron & Magic” site – minimal storefront and all – isn’t accessible at the moment.
Richard Garriott’s in-development NFT-based MMORPG now has a name, website, and Twitter account. And not much else (at this moment).
Watch He-Man (or someone quite like him) stumble his way through invading Sosaria!
Or we could just watch and laugh at how many bots reply to the episode title on Twitter.
“Elderlands” is being split into two versions of the game: a “Legacy” version based on the 2016 client, and a “Future” version that will be actively developed.