In which we discuss voiceovers in games, how difficult they are, why it would be a bad idea to crowdsource voiceover work…and then eventually we get into crowdsourced NPC dialogue in general. Sort of.
The Ultima Dragons are raising funds, via Kickstarter, to make their 25th anniversary bash at Disneyland a reality.
Let’s take a look at different forms of conversation systems that crop up in games.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
The Ultima Game Music Fan Recreation Project has released digital versions of its remixes of classic Ultima tunes…for those who backed it on Kickstater.
An update for Dungeons of Chaos has been released, which fixes an issue with auto-heal and a glitch with the beholder monster.
For The King is in the process of being onboarded at Steam; once that’s done, its closed beta will be available to those backers who qualify for it.
Richard Garriott on Shroud of the Avatar: “If this didn’t work, I actually thought this literally could be the end of my career.”
Richard Garriott, chatting with MCV, remarked that his future as a game designer depended very much on Shroud of the Avatar’s crowdfunding success.
Volker Elzner has launched a Kickstarter campaign to support further expansions for Dungeons of Chaos, and has also shared his thoughts on the state of the game today.
Crowfall’s Founder Update on Strongholds – Modular Strongholds, FAQ, and Upcoming Pledge/Backer Price Changes!
Let’s look at some of the pitfalls that can affect game development.
We’ve somehow managed to reach a fiftieth episode. That seems significant.
The latest update from For The King brings news of new features and the upcoming beta test.
With more and more title incorporating “RPG elements”, can it be said that RPGs are the foremost category of video games?