Unknown Realm: The Siege Perilous is a new 8-bit fantasy role-playing game for PC and C64 inspired by the classic RPGs of the 80’s.
Let’s talk about game bosses. The memorable ones, the hard ones, the dumb ones…and maybe even the absent ones.
IronOak Games will be adding a bunch of new things — including an entire second act of its story — to For The King in an upcoming update.
Goldenflame Dragon has been working on targeting (a combat feature) in The Dark Unknown again.
Gallara Dragon joins us to discuss the latest news about the Ultima Dragons 25th anniversary bash. And then a bunch of us disucss random things.
The Kickstarter campaign to crowdfund the Ultima Dragons 25th Anniversary Bash ends tomorrow!
What even makes dialogue interesting in RPGs? What works, and what doesn’t?
In which we discuss voiceovers in games, how difficult they are, why it would be a bad idea to crowdsource voiceover work…and then eventually we get into crowdsourced NPC dialogue in general. Sort of.
The Ultima Dragons are raising funds, via Kickstarter, to make their 25th anniversary bash at Disneyland a reality.
Let’s take a look at different forms of conversation systems that crop up in games.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
The Ultima Game Music Fan Recreation Project has released digital versions of its remixes of classic Ultima tunes…for those who backed it on Kickstater.
An update for Dungeons of Chaos has been released, which fixes an issue with auto-heal and a glitch with the beholder monster.
For The King is in the process of being onboarded at Steam; once that’s done, its closed beta will be available to those backers who qualify for it.