Where did it all start, our respective fascinations with computers and gaming consoles? What were the systems — and who were the people — along our technological journeys?
Otherside Entertainment have released Underworld Overlord for Google’s Daydream VR platform.
The latest version of Ananias adds two-handed weapons, larger rooms, player animations, and more!
Slashing Dragon has released an update for Ananias, adding custom tombstones and a manual/bestiary to the game.
Ananias, Slashing Dragon’s roguelike for web, PC, and Android, has been downloaded from Google Play over 50,000 times.
In a multiplayer game, it is inevitable that some players will abuse or take advantage of others. Which of these behaviours, if any, should developers allow to take place, and which should they work to prevent?
Let’s look at some (more) of the pitfalls that can affect game development.
An update for Dungeons of Chaos has been released, which fixes an issue with auto-heal and a glitch with the beholder monster.
Volker Elzner has launched a Kickstarter campaign to support further expansions for Dungeons of Chaos, and has also shared his thoughts on the state of the game today.
The later Ultimas featured robust interactive world systems, which even allowed for objects to be combined to make other objects (e.g. bread). How does this relate to modern crafting systems in RPGs?
Volker Elzner has released an update for Dungeons of Chaos, which corrects an issue with sprinting (among other changes).
With more and more title incorporating “RPG elements”, can it be said that RPGs are the foremost category of video games?
Probably not; Ultima just isn’t as well-known an IP. But AR RPGs could possibly work, and even bring considerable innovation to the AR space.
Slashing Dragon has released version 1.75 of Ananias, adding many new items and item modifiers to the game.