Fregas Baratis has been making some changes to the map and collision detection in his Ultima-inspired RPG, Omega.
Not an Ultima-inspired game, but a game with little callouts to Ultima baked into it.
Goldenflame Dragon has implemented a few new features in The Dark Unknown.
Fregas Baratis has added monster spawns and rudimentary player, monster, and NPC stats to his Ultima-inspired project.
Neocron Dragon has plans to expand uUltima beyond support for Ultima 1.
Goldenflame Dragon released a playable, web-based demo of The Dark Unknown…in late March.
The team at Whiskeybarrel Studios are interested in creating an Ultima-like game, and want input from the community as to what makes the series so compelling.
Neocron Dragon explores different UI options for uUltima, and details a tribute to the Ultima Dragons he plans to include in the game.
A lengthy debrief session for those who planned, helped organize, and/or attended the Ultima Dragons 25th Anniversary Bash last month.
Which conversation system would you prefer to see in an Ultima 4-styled game?
If you’re a Razer Arena user, there’s now an Ultima Dragons team for you to join.